Magna Carta: Tears of Blood is a role-playing video game developed by Softmax for the PlayStation 2. It was released in Japan in 2004 and later in North America in 2005. The game is a sequel to the original Magna Carta: The Phantom of Avalanche, but features a completely new storyline and characters.
The game is set in the fictional land of Efferia, which is divided by a long-standing war between two races, the Humans and the Yason. Players take on the role of Calintz, a leader of a mercenary group called the Tears of Blood, as he attempts to navigate the complex political landscape of Efferia and uncover the secrets behind the war.
Magna Carta: Tears of Blood features turn-based combat and a unique battle system that allows players to strategically position their characters on the battlefield. The game also includes a deep narrative with multiple endings and branching story paths based on the player's choices throughout the game.
Overall, Magna Carta: Tears of Blood received positive reviews for its engaging story, complex characters, and unique combat system. It is considered a hidden gem among PlayStation 2 RPG titles.
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